Adobe releases Character Animator 3.3
Tuesday, May 19, 2020 | Written by Jim Thacker
Originally released on November 11, 2019. Scroll down to get news about the 3.3 update.
Adobe has released Character Animator 3.0, the latest update to its software for generating real-time puppet-style animations from reference video footage from a live actor.
The version offers support for keyframing animations, a new system of scene cameras, triggerable audio clips and the option to generate movement lines behind a character.
The update shipped last week at Adobe MAX 2019, along with the latest versions of Adobe's other Creative Cloud software, including After Effects 17.0, Dimension 3.0, Photoshop 21.0, and Premiere Pro 14.0.
Mix facial performance tracking with keyframed whole body movements
The heading feature in Character Animator 3.0 is a new keyframe animation system that we covered when previewed by Adobe earlier this year.
The system enables key transformations and other character parameters to be entered as well as the adjustment of transitions via an inline diagram editor within the timeline. You can see the workflow in this video.
Each set of keyframes can be turned into a triggerable element so that keyframe and performance capture workflows can be mixed by creating pre-made animations that can be triggered in real time.
Other changes: camera positions, triggerable audio and automatic movement lines
The update also makes it possible to set up camera positions for a scene with different zoom, X and Y position and rotation values and to switch between them using triggers.
In addition, users can now assign audio clips to triggers.
There is also a new system for creating traditional cartoon-style movement lines behind parts of a character or props in the scene to highlight quick movements.
Users can set the minimum speed at which speed lines are displayed and control the color, opacity, width, and lifespan of the line.
Updated February 21, 2020: Adobe released Character Animator 3.2.
The update provides support for extending keyframe time so that the total duration of a group of keyframes can be adjusted while maintaining relative timing.
Workflow improvements include automatically updating the behavior of a doll when creating a new layer handle and the option to search the properties window for repetitions.
Updated May 19, 2020: Adobe has released Character Animator 3.3.
The version improves the workflow with the timeline, including the option to filter tracks for keywords when working on complex projects and to adjust the volume of each audio track separately.
The Motion Lines system, which adds traditional cartoon-style speed lines to animation, offers the ability to rejuvenate and hide lines over time.
There are also a number of minor changes to the user interface and workflow that are listed at the following link.
Another feature that is not currently listed in the documentation but is mentioned on the Adobe blog and online press conference is new background puppets.
The puppets – two of which are shown in the image above – are designed as background characters, whose pre-made animations can be triggered during a live performance.
Pricing and availability
Character Animator 3.3 is only available for Windows 10, Windows Server 2016+ and macOS 10.13 through the All Apps subscriptions from Adobe. They cost $ 79.49 / month or $ 52.99 / month for monthly paid annual plans.
The documentation also refers to the release as Character Animator 2020.2 or the update from May 2020.
For more information about the new features in Character Animator 3.3, see the online documentation
For more information on the new features in Character Animator 3.2, see the online documentation
For more information about the new features in Character Animator 3.0, see the online documentation
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