AI in Visual Effects and more
Future Of Animation And Vfx Industry Webinar On Ai.jpg

AI (Artificial Intelligence) is not a new word in today's rapid age of technology. Laypeople use AI-based tools without realizing it on a daily basis. Social media filters, online glasses / glasses selection platform, and face tagging apps are some of the most common uses that are tightly integrated with various social media platforms. These are in continuously increasing mode.

The same trend can be seen in the visual effects and animation industry. We started using AI for complex recordings like face tracking / simulation, morphing, environment creation, crowd simulation, seamless lighting, image manipulation, roto / rotoscopy and more. Gradually, a new paradigm emerged with the help of various cloud-based technologies. And now there is no more looking back. Adobe 2021 is a huge upgrade for AI-based tools. The things that took mammoth technical skills and a lot of time are now just a matter of a few clicks and changing a few values. In addition, it gives spontaneous results. GPU computing goes hand in hand with this.

Find out all about these and more easily in an outstanding webinar organized by LA ACM SIGGRAPH. Expand your knowledge and presence in sophisticated areas such as machine learning, deep learning, deepfake, neural networks, and more. Find out how all of this is changing the future of VFX and 3D. You will get to know the future challenges and opportunities in our industry. It will help you understand how to carve your niche to stay consistent and excellent in the job market.

Details of the webinar are as follows.

Theme: AI in VFX

Time schedule: December 8, Tuesday, 2020 until 6:30 p.m. for the US and Canada (If you are in a different time zone, please change it using the webinar registration link.)

Duration: 2 hours 15 minutes

Costs: Free

Link to zoom registration:

Time schedule:

Attend the online meeting. We will start at the appointed time. Please don't be late.

6:30 p.m. – introductions
6:36 pm – Introduction to AI by Allan McKay (Catastrope FX)
6:46 p.m. – Facial Simulation / Creating Virtual Beings by Doug Roble (Digital Domain)
7:12 p.m. – Environmental Creation by Ting-Chun Wang (NVIDIA)
7:38 p.m. – Image manipulation by Will Harris (Autodesk)
8:04 pm – Rotoscopy by Sam Hodge (cognate)
8:30 p.m. – The future of the VFX panel
8:45 p.m. – end


– Rob Blau, Head of Pipeline, Shotgun Software (moderator)
– Allan McKay, Head of Studio, Catastrophic FX and VFX Instructor
– Doug Roble, Senior Director, Software Research and Development, Digital Domain
– Ting-Chun Wang, Senior Research Scientist at NVIDIA
– Will Harris, Flame Product Manager, Media and Entertainment Solutions; Autodesk
– Sam Hodge, founder of Kognat, maker of Rotobot

We thank the entire technical and management team at LA ACM SIGGRAPH organize such a unique webinar for free.


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