In response to a new and evolving global market that brings both increasing demands and greater opportunities, Autodesk uses breakthrough technology to manage and address the resulting workflow challenges. The productions deal with new security guidelines on set and in the studio and integrate cloud-based services. With the acquisition of the technology known as Consilium by Autodesk, machine learning-driven generative planning comes to Shotgun Software, which enables more precise decisions regarding bids, planning and resource planning. Open standards that are used to provide editorial / VFX workflows integrated into story-in-context so that updated effect recordings can be reviewed in the context of the latest editing of a scene. Asset lifecycle management, which is currently in the early stages of development, will be based on Autodesk's cloud-based Forge platform. This enables the sharing of assets and all their dependencies between teams and studios
Machine learning is brought into production management with generative planning in Shotgun, which is currently in early testing. For producers and production managers, this will make the manual and complex challenge of optimized planning and resource planning more dynamic, controllable and forward-looking. With this range of functions, manufacturers can plan faster, more accurately and more flexibly so that their teams can do the best possible work.
Portland, Oregon-based stop-motion animation company LAIKA requires thousands of sets, props, puppets, and costumes to be created to make a movie. Work needs to be coordinated across groups, and planning is an integral part of this complicated film machine.
"The first time we successfully got a schedule back into the shotgun from Consilium was a big aha moment," said Michael Nowakowski, technical director of the LAIKA pipeline. “Instead of having to manually balance 12,000 tasks, we could just press a button and get a scheduled round trip to the shotgun. And since Consilium's generative planning functionality is directly integrated into Shotgun, I can imagine that even greater profits will be made in the near future. "
By using open standards to improve editorial timeline support in Shotgun, the communication gaps that can arise between VFX and editing teams are closed. This allows artists to access and review their work as part of the last edit. If the edit changes, VFX teams can act immediately, track and investigate new changes, and ensure that the best creative decision depends on the current status of the edit.
Autodesk has long been committed to open product standards to create benefits for both individual artists and studios looking to streamline their processes. They enable scalability and automation and enable companies like Shotgun cooperation partner X2X to create a plug-in that is synchronized to transfer on-set and editorial data directly from Adobe Premiere Pro to Shotgun. This bespoke tool was developed for the Terminator: Dark Fate production team. However, there are plans to enable more extensive integration and support of the edit timeline in Shotgun.
"When you're tasked with processing hundreds of versions of recordings per day for review, it is incredible to be able to select them all, hit 'Run' and rely on a tool to automatically cut those recordings right into the timeline can be, "says Jon Carr. VFX Editor on Terminator: Dark Fate. “This makes review quicker and easier for the director and executives, and faster processing of notes to the VFX providers. I cut hundreds of recordings in a few minutes, which would have taken many hours in the past. "
Asset lifecycle management
The Shotgun engineering team is increasing its investments to bring comprehensive, open standards-based asset management to the cloud. With this technology, studios can manage and share assets across teams and studios throughout the life cycle of a project. To make the leap to network studios in the cloud, Shotgun will integrate extensive asset management functions into the proven Forge cloud development platform from Autodesk.
The entertainment industry continues to evolve, and new generative planning, asset lifecycle, and story-in-context technology previews in Shotgun offer a glimpse into the future of production management. For more information on these technology previews, see the Shotgun software website.