I'm thinking about learning real-time VFX, but I'm a little worried about the future of the sphere. I've read some machine learning articles that limit the options for VFX artists, but I think they are mostly serious TV VFX artists. My question is: what happens to real-time VFX – is it a safe bet for the next 10 years? Or is it a dead end and soon fewer and fewer specialists will be needed?
I really like what you are doing and I am willing to put effort into learning. But I need to know that it will continue to feed me in the future.
P.S. I'm from Eastern Europe and the game developer seems to be growing, but I'm new to this field so I ask for help.
Thank you so much!