Carbon VFX Supervisor Tobey Lindback
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Posted on Friday, October 16, 2020 Leave a comment

From the publication:

VFX supervisor Tobey Lindback brings his distinctive skills and two decades of experience to the creative studio Carbon. The VFX craftsman has spent the last ten years at The Mill, Psyop and MPC, leading high-profile creative work for Audi, Budweiser, Mercedes, Mountain Dew, Nike and PlayStation.

"Because of his creative and technical skills, Tobey has worked on some of the major league productions," said Liam Chapple, executive creative director at Carbon. “He's used to leading big teams and is so respected and passionate about what he does. I can't wait to see his art in our carbon projects! "

Tobey's work includes collaborating with director Shawn Levy (Stranger Things, Night at the Museum) on DICK & # 39; S Sporting Goods' latest vacation campaign, with Ruffian's Neil Huxley on Warner Bros & # 39; s epic cinematic Shadow of War: Friend oder Feind interactive trailer ”and with Oliver Würffell about Cadillac's“ Take Flight ”from their Oscars 2019 campaign.

In his new role at Carbon, Tobey will work closely with clients to perfect their vision. Equally known as a trusted advisor on set, he uses his keen eye for color, composition, and final image to create stunning images.

Tobey, also known as Torbjörn by his Swedish friends, adds: “Today, Carbon is the perfect place for everyone with drive, passion and vision. I like Liam's recent work and the way design, motion graphics, and VFX merge together. I like to be a creative partner that my clients can rely on to make decisions and that they can trust. My favorite part of a project is putting the creative puzzle together to make sure everyone gets what they want and then go beyond what people envisioned. I'm here to introduce smart solutions in this ever-changing industry and most of all, I want to make the job memorable. There are certainly exciting times ahead! "

Due to his expertise, Tobey was invited to be the keynote speaker at the NAB. He has rated and counted the Visual Effect Society (VES) Awards for five years, as well as the Shots and Telly Awards. His VFX work has also been recognized by award boards such as ADDYs, AEAF and Ciclope.

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