Chaos Czech releases Corona Renderer 6 for 3ds Max
200901 Coronarenderer63dsmax S.jpg

Chaos Czech releases Corona Renderer 6 for 3ds Max

Tuesday, September 1, 2020 | Written by Jim Thacker

Chaos Czech released Corona Renderer 6 for 3ds Max, the latest version of the 3ds Max edition of the renderer, and added a new sky model and random texture tiling system.

The version also implements key features of V-Ray, Corona Renderer's sister renderer, including adaptive environment sensing and improved flower and glare control.

Other changes include support for foam simulated in Phoenix FD and 78 new pre-made materials.

The new sky model creates more realistic outdoor lighting
As with the Cinema 4D edition of the renderer that shipped last week, the heading in Corona Renderer 6 is the new Sky model that was also recently incorporated into V-Ray 5.

It's most useful for dawn and dusk scenes as it gives more accurate results when the sun is just below the horizon. However, Chaos Czech says it also helps remove the shade of green from daylight scenes.

As with the old model, users can create multiple sun and sky settings for a scene and then use Corona's LightMix system to generate multiple time-of-day variations of a rendering, although the cloudiness of the sky is not yet supported.

Features of V-Ray: new Adaptive Environment Sampler and controls for bloom and glare
Corona Renderer 6 also offers a number of V-Ray features, including the Adaptive Environment Sampler, which eliminates the need to add light portals to interior scenes to mimic the light coming in through windows.

There are also new bloom and glare controls based on V-Ray's lens effects, but with a “simplified” user interface.

Other features: texture randomization, blue noise dithering, better masking
Other changes include improved texture randomization. The CoronaUvwRandomizer card now supports random texture tiles, as well as scaling, offset, and rotation.

The renderer now also supports blue noise dithering to make interactive rendering “more useful” by creating a less visually distracting distribution of noise in low-pass renderings.

In addition, masks used to render elements, such as those created by ID mats, now spread to the reflections and refractions in a scene.

3ds Max Edition only: support for Phoenix FD foam, new architectural materials
Changes that only apply to the 3ds Max Edition include support for foam generated in Phoenix FD, the Chaos Group's fluid simulation software for 3ds Max and Maya.

However, Corona no longer renders native simulations generated in FumeFX, the popular gas-liquid simulator from Sitni Sati. Chaos Czech recommends exporting in VDB format as a workaround.

There are 78 new pre-engineered architectural materials in Corona Renderer's material library, including concrete, ceramic tile, carpet, and other flooring materials.

There is also a long list of minor features, performance improvements, and bug fixes. For a full list, see the link at the bottom of this story.

Pricing and system requirements
Corona Renderer 6 for Cinema is available for 64-bit 3ds Max 2013+. Subscriptions start at $ 28.50 / month (€ 24.99 / month) or $ 330 / year (€ 289.99 / year). Perpetual licenses are available upon request.

For a full list of the new features in Corona Renderer 6 for 3ds Max, see the product blog

Visit the Corona Renderer product website

Tags: 4K Cache, Adaptive Environment Sampler, Architectural Material, Bloom, Blue Noise, Carpet, Chaos Czech, Cinema 4D, Concrete, Corona Renderer, Corona Renderer 6, Corona Renderer 6 for 3ds Max, Corona Renderer 6 for Cinema 4D, Corona Renderer for 3ds Max, Corona Renderer for Cinema 4D, CoronaUvwRandomizer, flooring, liquid simulation, foam, FumeFX, GI cache, glare, global lighting, interactive rendering, lens effects, light portal, LightMix, mask, material library, new functions, Phoenix FD, price, Render element, sky model, sun and sky, system requirements, texture randomization, tiles, V-Ray, V-Ray 5


Please enter your comment!
Please enter your name here