Foundry relaxes plugin restrictions on Nuke Indie
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The foundry relaxes plugin restrictions for Nuke Indie

Friday, September 25, 2020 | Written by Jim Thacker

Foundry has released Nuke Indie 12.2v3, the latest version of the compositing software for $ 499 a year aimed at freelancers and self-employed artists.

The update loosens one of the most important restrictions from the original version and allows third-party plugins to be used with Nuke Indie. OFX plugins are already supported, NDK plugins will follow.

A lower cost commercial license from Nuke for indie artists and freelancers
Nuke Indie launched earlier this year, bridging a void in Foundry's lineup between full editions of the software, starting at just under $ 5,000, and the free Nuke non-commercial.

It contains features that are not available in the non-commercial edition, such as the Chromat-Keyer Primatte and Ultimatte, the WriteGeo node, the option to export LUTs and EDLs, and support for external video monitors.

The maximum export resolution is also higher than Nuke Non-Commercial: 4K instead of Full HD, although you can only render on a single computer, not through a render farm.

And unlike Nuke Non-Commercial, Nuke Indie can be used for professional work, provided you make less than $ 100,000 a year, which makes it possible for freelancers and solo artists to use.

Now supports OFX plugins, including major add-ons like Neat Video and Mocha Pro
However, a major limitation of the original version was the lack of support for third-party plugins: a point of contention with potential users as of the original livestream.

Foundry has now relaxed this restriction and with the 12.2v3 update supported plugins based on the OFX API, which contains important tools such as the Planar Tracker Mocha Pro and the video denoiser Neat Video.

Support for C ++ plugins using Foundry's NDK API should follow in future releases: Foundry states that it will "work with developers of popular commercial NDK-based plug-ins to provide support."

Support for H.264 and AAC, but other limitations remain
The update also provides support for the H.264 video codec and the AAC audio codec, which are not included in the original version due to licensing issues.

The other major limitation of Nuke Indie remains: while it can read files created in the full editions of Nuke, it cannot be used in pipelines with them and saves in its own file formats.

Additionally, support for scripts is limited, with Python scripts limited to 10 commands.

An updated feature comparison table for Nuke, Nuke Indie, and Nuke Non-Commercial can be found here.

Pricing and system requirements
Nuke Indie is available for 64-bit Windows 10, CentOS 7.4+ Linux, and MacOS 10.14+. The software can only be rented. Subscriptions are priced at $ 499 per year.

Use is restricted to artists with gross annual sales less than $ 100,000 / year and limited to one license per user or organization. It cannot be used in pipelines with other commercial Nuke licenses.

In addition, users must not have actively maintained or supported Nuke, NukeX, Nuke Studio, or Foundry's Production Collective in the past 36 months.

For a full list of what's new in Nuke Indie 12.2v3, see the online Release Notes

For more information on Nuke Indie, visit the Foundry website

Tags: 4K, AAC, Broadcast Monitor, C #, Commercial Use, Comparison Chart, Compositing, Compliance, Editorial, Encrypted File Format, Export, FAQs, Freelancer, H.264, License Terms, Restrictions, Mokka Pro, Decent Video, Nuke, Nuke 12.2v3, Nuke Indie, Nuke Indie 12.2v3, Nuke Non-Commercial, OFX, Plugin, Plugin Support, Price, Primatte, Python, Resolution, Resolution Limit, Limitations, Scripting, SDK, Shot Review, Solo Artist, System Requirements, Timeline, Ultimatte , WriteGeo

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