Hi folks, I have a problem that I've struggled with for a very long time. So the thing is, every time I shoot a projectile that has a band emitter on it with one spawn per unit module, there is a gap between the gun and the start of the trail. Using spawn per unit because if I were to use constant spawn which actually solves this problem, the tape will hang at the point of impact and cause other visual issues. In the editor, where I have much higher fps, it seems fine, but in the standalone game, where it is 30 fps, random gaps appear.
If anyone knows what the solution for this could be, I would really appreciate it.