Luxion ships KeyShot 10.0 | CG Channel
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Luxion has released KeyShot 10.0, the next major update to its rendering and technical animation software, with a new Light Manager and Light Gizmos to manipulate lighting and better render fabric and caustic.

KeyShot Pro and above users get a number of new environmental animation features, including support for keyframe customization, and a new Smart Export system for exporting to 3MF, glTF, and USDZ formats.

An easy-to-use renderer for product designers, modelers, and visualization artists
First released a decade ago after the death of its predecessor HyperShot, KeyShot is an intuitive renderer for less technical-minded artists.

The main user base are product designers and visualization professionals, but thanks to a bridge to ZBrush, Pixologic's digital sculpting software, it is also used by modelers in the entertainment market.

KeyShot not only enables the creation of photo-realistic images without having to make as many settings as with conventional DCC applications, it also offers basic technical animation functions.

As of KeyShot 9.0 last year, the renderer is GPU accelerated, so you can switch to GPU mode if the software detects a compatible Nvidia graphics card.

All editions: new Light Manager and Light Gizmos
In KeyShot 10.0, all editions of the software get a number of new lighting functions, especially the light manager: a dockable control panel for editing the visibility, color, power and size of physical light in a scene.

For a more practical workflow, new light gizmos are also added with the update: viewport manipulators to control the beam angle and falloff properties of spot, IES and point lights.

All editions: new materials and rendering functions
Material features include RealCloth 2.0, an update to the procedural cloth material added in KeyShot 9.0 to include more details of the cloth's web structure in the user interface, and the introduction of new render quality presets.

Rendering enhancements include a Firefly filter, which can be used to remove bright single-pixel artifacts while rendering.

It can run alongside the existing render denoise system which has been updated itself to produce visually identical results in real-time view and in final quality output.

Corrosive effects are now more physically realistic and should now converge faster, especially when rendering on the GPU and when rendering large scenes.

All editions: new solo mode and other workflow improvements
Workflow improvements include a new Solo mode, which allows all objects in a scene except the one you are working on to be hidden in the same way as in most standard DCC applications.

The version provides support for the assignment of locked cameras to project textures onto a model from a fixed camera position. the option to flip a model's normals; and a redesigned user interface for the move tool.

KeyShot now also takes into account the alpha channels of textures when importing assets in FBX format.

KeyShot Pro: New environment and camera animation options
KeyShot Pro and the other high-end editions of the software will provide users with a number of new animation features that are primarily geared towards simple environmental and camera animation.

The former includes the options to animate the time of day in scenes with a physical solar and sky system and to animate the rotation of the environment when using an HDRI setup.

The latter include the option to animate a camera's twist parameter to create corkscrew zoom effects.

For more complex technical animation work, users can customize the movement of objects using a traditional keyframe system as well as KeyShot's existing block-based approach.

A capture mode allows keyframes to be generated for an object in real time by manually dragging it in the viewport with the animation path shown as a visible trace.

KeyShot Pro: Smart Export optimizes the export of assets for 3D printing or augmented reality
Pro users also get Smart Export, a new system that integrates UV ray unpacking and texture baking functions to streamline the export of asets for AR, mobile and 3D printing workflows.

Supported file formats include 3MF for 3D printing, glTF for exporting assets in real-time applications, and USDZ, the new universal format for augmented reality work from Apple and Pixar.

As a bonus, KeyShot also supports USD, the higher-level USDZ format. Since it's mostly used in visual effects and feature animation pipelines, let's imagine relatively few KeyShot users will need it.

Prices and availability
KeyShot 10.0 is available for 64-bit Windows 8+ and MacOS 10.13+. The software includes integration plugins for a number of DCC and CAD tools, including 3ds Max, Cinema 4D, Maya, and ZBrush.

A new license for the basic HD edition costs $ 995. The Pro Edition is priced at $ 1,995. An Enterprise license that includes the KeyShotWeb and Network Rendering add-ons costs $ 3,995. A comparison table can be found here.

Check out an overview of the new features in KeyShot 10.0 on the Luxion website

For a complete list of what's new in KeyShot 10.0, see the online documentation

Tags: 3D printing, 3ds Max, 3MF, alpha channel, animation, AR, augmented reality, camera animation, camera twist, caustic, Cinema 4D, noise reduction, ambient animation, fabric, FBX, firefly filter, flip normals, GLB, glTF, GPU -Rendering, hardware-accelerated ray tracing, KeyShot, KeyShot 10, KeyShot 10.0, KeyShot HD, KeyShot Viewer, KeyShotWeb, KeyVR, Light Gizmo, light manager, lighting, projection of locked cameras, Luxion, Maya, move tool, new functions, NVIDIA, OptiX, Plugin, Price, RealCloth, RealCloth 2.0, noise removal, rendering, RTX, Smart Export, Solo mode, sun and sky, system requirements, texture projection, time of day animation, transparency, USD, USDZ, video, ZBrush

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