Is there some way to access the light settings (e.g., shadows, volumetric shadows, volumetric scattering intensity, etc.) for particle lights? Aren't they normal point lights?
There are very few settings in the light renderer and I'm not entirely sure how to change or access it.
Side question: is there an easy way to randomly activate just one emitter out of several emitters within a particle system? Like just randomly picking one emitter every time the system is triggered.