Nuke and Unreal Engine win 2020 tech Emmy Awards
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Nuke and Unreal Engine win 2020 Tech Emmy Awards

Monday, October 12, 2020 | Written by Jim Thacker

Four of the original and current developers of Nuke, Foundry's industry-standard VFX composite application, are among the winners of this year's Engineering Emmy Awards.

The awards are the technical equivalent of the Primetime Emmys and are intended to honor technologies that are "so innovative that they have a significant impact on the production … of television".

Other software to be recognized at the 72nd Engineering Emmy Awards on October 29, 2020 are Unreal Engine and RE: Vision Effects & # 39; post-production tools based on optical flow.

Nuke developers win Tech Emmy Awards to expand their tech Oscars
For Bill Spitzak and Jonathan Egstad – part of the Digital Domain team that originally developed Nuke – and Jerry Huxtable, Foundry's Nuke software architects, this is their second grand prize.

In 2018, the trio won all of the Academy plaques at the Scientific and Technical Academy Awards: the technical equivalent of the Oscars.

They are joined this time by Peter Crossley, the current Nuke Engineering Manager at Foundry, who has developed the software for over a decade.

The software has been used for over a decade at the Primetime Emmy Awards for each winning show in the Outstanding Drama Series and Outstanding Special Visual Effects categories.

The official Emmy citation describes Nuke as "providing quick, film-quality results to composers, lighters, and animators who need a robust, production-proven toolset for compositing, VFX editorial, and review."

Awards for RE: Vision Effects' warping and retiming tools and for Unreal Engine
Another of this year's Engineering Emmy Awards goes to RE: Vision Effects for its optical flow-based plugins for compositing and editing software, including Nuke itself.

Although RE: Vision Effects is currently developing 16 separate products, the Emmy quote specifically reviews ReelSmart Motion Blur, the Twixtor retiming tool, and RE: Flex morphing software.

Epic Games also wins an Engineering Emmy for the development of Unreal Engine, cited here for its use on virtual sets and "AR-Enriched Programming" as well as conventional VFX.

Other winners include Apple and Codex for their work on industry-standard codecs and Evercast, HP, Sohonet, and Teradici for their work on remote access and collaboration tools.

For a full list of this year's Engineering Emmy Awards winners, visit the Television Academy's website

Tags: 72nd Engineering Emmy Awards, Apple, AR, Augmented Reality, Bill Spitzak, Broadcasting, Codec, Codex, Compositing, Digital Domain, Engineering Emmy, Epic Games, Evercast, Foundry, HP, Jerry Huxtable, Jonathan Egstad, Nuke, Peter Crossley, Plugin, ProRes, RE: Flex, RE: Vision Effects, ReelSmart Motion Blur, remote access, remote collaboration, Sohonet, Tech Emmy Award, Teradici, TV series, Twixtor, Unreal Engine, vfx, virtual set, visual effects , Winner

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