Originally published December 11, 2017. Scroll down for updates.
Allegorithmic has an interesting update to Substance Source, its online library of PBR materials. The 50 new substances replicate materials used in 3D printing and help users pre-visualize 3D prints.
"Up until now, there have been almost no product previews for 3D printing," said Allegorithmic product manager Nicolas Paulhac. "We wanted to give designers the opportunity to experiment with a new sense of tactility through photorealistic renderings so they can almost feel the object in their hands before printing."
Replicate the materials and web structures used in real 3D printing
The new materials are the same as those used in 10 real world 3D printing technologies, including SLS and FDM printing. In addition to plastic, metallic and wooden surfaces, they simulate the weave structures of printed meshes.
As with other Substance Source materials, the files are available in .sbs and .sbsar formats for use in Substance Designer, Substance Painter, and compatible DCC software.
At time of publication, one – a Voronoi metal grille – is available for download from the Freebies section of the website, which also includes 11 other free downloadable PBR materials.
Updated February 25, 2018: Allegorithmic has updated Substance Source again, this time with 30 materials based on 3D scans of real sportswear fabrics. Read an overview of the scanning process here.
At the time of publication, one of the materials – a spandex knit fabric – is available to download for free.
Updated June 7, 2018: Allegorithmic has announced its largest update to date for Substance Source – a collection of "nearly 500" materials used in car design.
In addition to more obvious materials such as paints, composites, leather, and plastics, the set also includes materials that are used in car prototyping such as plasticine, clay, styrofoam, and even camouflage film.
The assets are released in batches over a period of five weeks. Future updates will focus on the interiors and exteriors of vehicles. At the time of publication, two are available for free. More will follow as new batches are released.
Updated September 28, 2018: It's a little early for Halloween, but Allegorithmic just released a new pack of 18 skin materials for creatures on Substance Source.
The pack is designed to take advantage of the subsurface scattering support introduced in Substance Painter 2018.2. It includes fish, amphibian, reptile, and zombie skins.
At the time of publication, two are available for free: one with fish scales and one with wrinkled zombie skin.
Updated November 16, 2018: Allegorithmic just released a new set of 27 procedural base materials on Substance Source, ranging from lava to foliage. The lava material is currently available free of charge.
The company has also released a new cloud viewer for fabric files, which allows you to adjust parameters for the materials and update the results in real time in your web browser.
Updated February 14, 2019: The newest addition to Substance Source is a set of 20 sports fabrics, ranging from fleece to polyester to woven mesh, all of which have been scanned from real-life samples.
At the time of publication, one thing is available for free: a polyester stretch fabric.
Updated May 10, 2019: Allegorithmic – or rather, Adobe, its new owner – has released a new set of 69 skin microdetail materials ranging from pores, hair and fingerprints to some nastier spots, moles and scars.
The blog post announcing their release has a series of short videos showing how to use them in Substance Painter, recorded by Framestore modeler Magdalena Dadela.
At the time of writing, two are available for free: one fingerprint material and one with freckles.
Updated October 11, 2019: Adobe has released another major update to Substance Source, this time with over 580 materials for visualizing architecture.
The materials include work surfaces, floors and wall coverings in categories such as terrazzo, marble, granite, parquet, cork, PVC floors, cement tiles, carpets and wallpaper.
At the time of writing, nine are available for free and cover most categories.
Updated March 14, 2020: Adobe's latest update to Substance Source includes 15 Fantasy Battlefield-themed materials inspired by Lord of the Rings and Game of Thrones, created by freelance artist Enrico Tammekänd.
In addition to ground materials, the set includes wood, metal and stone, which are suitable for fantasy-style fortresses.
At the time of publication, two are free: an ominous obsidian material and – a full placeholder – one for a hand-drawn Tolkien-style paper world map.
Updated March 26, 2020: Adobe has released another update to Substance Source that includes a starter kit of 100 stylized materials in keeping with the visual style currently popular for indie and mobile games.
In addition to building, rock and soil materials, the set includes stylized vegetation, animal fur and fabric.
At the time of publication, five are free, including rocks, cobblestones, planks and grass, and a lava material.
Updated April 17, 2020: The latest resource on Substance Source is 130 parametric decals, created in parallel with the new Decal Tool in Substance Painter's next update.
Assets range from grunge effects such as cracks and dirt to surface features such as vents and grilles.
At the time of publication, five are free, including graffiti, rust, blood, and bullet holes.
Updated June 29, 2020: Adobe has released over 400 new materials for Substance Source: updates to the parametric decals and stylized material packs, as well as new photo-realistic materials.
At the time of publication, three are free: paint pollution and road marking stickers and a base material.
Updated July 10, 2020: Adobe has released 90 new textile materials on Substance Source that mimic real woven, knitted, and printed fabrics.
There are also 20 new decals that mimic seams, stains, tears, and surface pressure.
At the time of publication, seven are free: four of the fabrics and three of the decals.
Updated July 31, 2020: Adobe has uploaded over 385 different new assets to Substance Source, from photorealistic metal and marble materials to wood, plaster and new decals.
At the time of publication, 15 are available for free download.
Updated October 11, 2020: Adobe's latest update to Substance Source is the Parametric Cities Collection – a collection of over a thousand materials designed for architectural visualization and building design.
Most are building materials, including interior fittings such as wood, concrete, marble, and woven structures such as metal mesh and natural floors. as well as building materials such as metal, plastic and ceramic foams.
However, the collection also includes a range of full parametric materials for building facades that create repeating patterns of windows, brickwork, and surface cladding for everything from homes to high-rise buildings.
At the time of publication, there are 12 available to download for free, including timbers, marbles, metal foam, and four of the facade materials.
Updated November 17, 2020: The latest update to Substance Source is Explore Cartagena, a kit of 15 architectural materials created by Ubisoft Québec's leading materials artist Vincent Dérozier.
The property is to recreate the courtyard of a house from the Spanish colonial era in Cartagena, Colombia.
At the time of writing, two are free: a metal crest and a vegetation atlas of tropical plant leaves.
Prices and availability
A number of free materials can be downloaded from Substance Source from the link below. The files are changed regularly and are usually provided in .sbs and .sbsar formats.
Access to the full commercial library is available through Adobe's Substance subscriptions. These start at $ 19.90 / month for indie users with revenue less than $ 100,000 / year or $ 99.90 / month for pro users.
For more information on new resources, see the Adobe blog
(Registration for a free Adobe user account required)
Download free substance format materials from Substance Source
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