Download the V-Ray 5 Public Beta for Cinema 4D
Monday, September 28, 2020 | Written by Jim Thacker
Chaos Group has released V-Ray 5 for Cinema 4D, the next major version of the renderer for Maxon's 3D modeling and animation software, as a free public beta.
The update gives Cinema 4D users access to the most important functions of V-Ray 5 and its predecessor V-Ray Next, including RTX-accelerated rendering, AI denoise and integrated compositing and relighting in the frame buffer.
Chaos Group's first major update to V-Ray for Cinema 4D
V-Ray 5 for Cinema 4D is the first major update to V-Ray for Cinema 4D since the software was acquired by original developer LAUBlab in 2018 and is a long-awaited release.
The Chaos Group first released Sneak Peeks last year. At this point, the current edition of the renderer was V-Ray Next (V-Ray 4). Now she's decided to skip a generation and upgrade straight to V-Ray 5.
A "ground-up rewrite" that adds functionality from V-Ray Next and V-Ray 5
Therefore, V-Ray 5 for Cinema 4D contains both functions of V-Ray Next and V-Ray 5.
Key changes to V-Ray Next include new intelligent rendering features designed to reduce scene set-up time, such as: B. Automatic exposure and white balance.
Cinema 4D Edition now also includes the V-Ray GPU, the Chaos Group's CUDA-based render engine designed for both interactive previews and final quality rendering.
Despite the name, the output when rendering on a GPU or GPU is identical.
V-Ray 5 for Cinema 4D will be expanded to include additional features later in the V-Ray Next update cycle, including support for off-core rendering and for hardware-accelerated ray tracing on Nvidia's current generation RTX GPUs.
In addition, the Chaos Group implemented the GPU-accelerated, AI-based OptiX denoiser from Nvidia.
From V-Ray 5: New Corona-style LightMix system and support for LPEs
In addition, V-Ray 5 for Cinema 4D adds the main functions of V-Ray 5 itself.
These include integrated compositing in the V-Ray Frame Buffer (VFB), a Corona-Renderer-style LightMix system for re-lighting images without having to re-render them, as well as support for Light Path Expressions (LPEs).
The version also includes updated car paint and grime materials. a new gloss layer and improvements in the coating layer for layered materials; and a new physical sun and sky model.
We covered the features when V-Ray 5 was released for 3ds Max. Please see this story for more information.
Closer workflow integration between V-Ray and Cinema 4D
The update also improves the integration between V-Ray and Cinema 4D itself. Chaos Group claims the new render, material and camera settings can cut setup time in half.
The Cinema 4D Edition now also offers a “significantly improved user interface” for light scenes.
Pricing and system requirements
V-Ray 5 for Cinema 4D is available in Public Beta for Cinema 4D R20 + on Windows 8.1+ or Mac OS X 10.9+. The Chaos Group has not yet announced a final release date.
The current version, V-Ray 3.70.05, is available for Cinema 4D R18 + and runs on 64-bit Windows 7+ and Mac OS X. The software can only be rented and costs 80 USD / month or 470 USD / year .
For more information on V-Ray 5 for Cinema 4D, visit the Chaos Group website
(Includes a link to register for the beta)
For a complete list of the new features in V-Ray 5 for Cinema 4D, see the online release notes
Tags: AI-based, automatic exposure, automatic white balance, car paint material, chaos group, coating layer, compositing, CPU / GPU, CUDA, noise reduction, GPU rendering, GPU accelerated, hybrid rendering, LAUBLab, layer material, light path expression, light path expression, LightMix, LPE, LPEs, new features, Nvidia. Hardware Accelerated, Open Beta, OptiX, Out-of-Core Rendering, Price, Public Beta, Raytracing, Release Date, Relighting, Render Denoising, Rendering, RTX, RTX Accelerated, Scene Intelligence, Glossy Layer, Smart Rendering, Sun and Sky, System Requirements, V-Ray, V-Ray 5, V-Ray 5 for Cinema 4D, V-Ray Frame Buffer, V-Ray GPU, V-Ray Next, VFB