Particle's alpha looks dark - any way to fix this?
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Hey there! I created a fade effect on a shader diagram for use with a VFX diagram, and it feels like my particles have a dark ring around them, which I think are colored similar to the center should. Is there a bug somewhere? with my setup?

Any advice would be greatly appreciated!

Shader Graph VFX Asset:

Particle example (using a standard particle):

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