Autodesk Maya 2020.3 update
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Maya 2020.3 version is now available. The following information is obtained from the Autodesk Knowledge Network. Update your software today.

This Maya 2020.3 update contains several of the most requested improvements and fixes for various tools in Maya. Not to mention freshly updated plug-ins like Bifrost Extension for Maya and Rococo Motion Library 1.2.2. In addition to these new features, the Release Notes page provides a detailed list of the issues that have been resolved.

Autodesk Maya

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Merge BaseAnimation layers on import

A new Merge basic animation layers The option to merge the base animation layer of an imported file with the base layer animation already present in the scene has been added to the import options. Enable this option if you are importing many scenes with many imported assets.

To explain this, the default setting is disabled and imported layers are moved below the current base layer.

Enable the new behavior by setting the mbl / mergeBaseAnimLayer file command flag to True.

Paint Skin Weights Tool improvements

The Paint Skin Weights tool has been updated with the following improvements:

  • The Filter influences The field behaves just like the Outliner Filters, making it easier to find and select Influences to work with, especially when you have a complex rig. Previously, unlike the Outliner, you had to add special characters to filter in the Paint Skin Weights Tool.
  • If you selected faces or edges on a skinned mesh when you opened the Skin Skin Weights tool, you now automatically switch to Vertices. In other words, you start painting weights right away.
  • Improved: Refresh the list of influences after performing various operations such as: B. Remove unused influences or add influences.
  • Fixed: A minor problem with the Expand the influence list Shift key to include a vertical scroll bar.

HumanIK: Attitude to reduce neck movement

A new Neck movement reduction The slider has been added to the attribute editor (area HIKProperties> Retarget Specific). Similar to the Neck Motion Reduction properties in MotionBuilder. This attribute allows you to dampen the amount of movement that is transmitted from the character body to the neck. Neck movement reduction is useful when movement was created from insufficient acquisition data. It works by averaging the movement between the character's neck and chest.

Maya 2020.3

Export support for .hikc v1

A new environment variable (MAYA_WRITE_HIK_V1) allows Maya to export .hikc files from current Maya versions while the 2017 HIK runtime is running. See also general variables.

Maya 2018 implemented an updated version of .hikc that included additional roll connections that were not available in the 2017 HIK runtime. This new environment variable is particularly useful for anyone using the legacy Autodesk Gameware HumanIK middleware to load HIKC definition files.

New display option for the graphics editor

A new Show animated shapes The option in the Graphics Editor List menu allows you to specify whether the graphics editor shows all curves downstream of a node or only the animation curve of the selected node. This is useful when you have custom rigs with special connections. Alternatively, if animators only want to see the transformations for a selected object.

Improvements to the script editor

New options have been added to the Script Editor to make working with tabs easier.

Similar to the tabs in a web browser, you can right-click a tab in the Script Editor to access options for creating, renaming, or deleting tabs. Updated hotkeys for the script editor are more intuitive. You can now close a tab by middle-clicking or the X button. Also, the tab options have been moved from the command menu to the tabs menu.

Bifrost Extension for Maya

The Maya 2020.3 update includes the Bifrost extension for Maya version

With a focus on new features and ease of use, version 2.1 of Bifrost for Maya enables connections to be created using fast point cloud searches, nearest neighbor searches, and raycasting. Other highlights are an improved user interface for specifying data types on nodes and better readability of diagrams. In addition, significant improvements in file I / O. Please refer to the Bifrost Release Notes for a list of features and bug fixes included in this version.

Remember that you can always download the latest version of Bifrost by visiting the Bifrost Download Center

Maya 2020.3

Arnold for Maya 4.0.4 plug-in

The Maya 2020.3 update includes MtoA version 4.0.4. This version contains several fixes for IPR updates and an improved Tx manager. In addition, a new log window in the Arnold RenderView as well as several other improvements and bug fixes.

For more information, see the Arnold for Maya Release Notes.

Rococo plug-in updated

This Maya update also includes an updated Rococo Motion Library plug-in, version 1.1.2. The updated Rococo plug-in addresses some installation issues that were encountered in previous versions and other minor updates. Visit the Rokoko Help & Community website for information on how to get started.

ATF plug-in updated

This update also includes the latest Autodesk Translation Framework (ATF) translator, version 9.5.0. This provides updated support for NX Catia V5 R6 (2020) and JT.

Import the standard interface with FBX

Standard surface materials are now included when importing or exporting an object or scene using an FBX file.

Get your own crash bug reports

If you're using Maya on Windows, you can now get Crash Error Reports (CER) by writing a custom executable to process this data. Set the environment variable MAYA_USER_CER_APP to the path of your executable file. Maya then provides the necessary command line arguments to call your CER handler in the event of a crash. See also general variables.

What's new in the Maya Devkit?

This version includes updates to the Maya Devkit. For information about these changes, see What's new in the Maya 2020.3 devkit?


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