Check out fast 3ds Max cloth simulation plugin Dynamo
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Check out the fast 3ds Max fabric simulation plug-in Dynamo

Friday, October 9, 2020 | Written by Jim Thacker

Swedish startup Deform Dynamics has released Dynamo, a promising GPU-accelerated 3ds Max fabric simulation plug-in that promises to perform "10-100 times faster" than Max's native fabric modifier.

The company claims that Dynamo "enables natural, real-time interactions" and turns the process of developing fabric simulations for visual effects, motion graphics, or architectural visualizations into "something playful and fun."

The new GPU accelerated plug-in lets you interact with 3ds Max fabric simulations in real time
Dynamo arises from the academic research of its founders: Marco Fratarcangeli, CEO of Deform Dynamics, is a professor at Chalmers University of Technology in Gothenburg

The plugin supports a number of fabric properties, including mass, stiffness and internal pressure. and points on the fabric surface can be pinned in place or called seams to control the simulation.

Dynamo fabric also takes into account forces such as wind and gravity, as well as collisions with surrounding objects.

According to the product website, the plugin can also be used to simulate “volumetric objects such as fat, tissue or jelly”, although the online documentation mainly focuses on fabric.

Dynamo is both CPU multithreaded and GPU accelerated and fast: Deform Dynamics claims Dynamo is "100-100x faster" than 3ds Max's native Cloth modifier.

Demo videos show users interacting in real time with simulations in the 3ds Max viewport.

At just over $ 100, pricing is competitive with existing third-party fabric plugins like Lucid and SyFlex. Deform Dynamics suggests use cases that range from motion graphics to draping fabric for work.

Pricing and system requirements
Dynamo is available for 3ds Max 2018+. To be able to use the GPU acceleration, you need a CUDA-compatible Nvidia GPU: Deform Dynamics recommends a GeForce GTX 1050 or better. It costs € 99.

The company is also developing a Unity plug-in based on the same technology. A UE4 version is in closed beta.

For more information on Dynamo, visit the Deform Dynamics website

For a full list of features in Dynamo, see the online documentation

Tags: 3ds max, animation, arch, architectural visualization, fabric modifier, fabric simulation, CUDA, deform dynamics, dynamo, friction, GPU accelerated, gravity, jelly, mass, motion graphics, NVIDIA, pen, plugin, pressure, price, real time, seam, Simulation, soft body, stiffness, system requirements, tissue, UE4, unit, Unreal Engine, VFX, visual effects, volume, wind

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