I finally got through the first real full effect in the Udemy UE4 effects course by @GabrielAguiar and am very happy with the result! I am happy to take criticism as I am still very green on real-time VFX.
I've learned so much so far! The importance of color and contrast to an effect, the use of a large number of nodes in Niagara, and the organization and logic of all of my assets and naming conventions.
Now for a cool projectile effect and diving into a variety of VFX discussions and tutorials!