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Hello everyone ! I hope You are fine !

I jumped into the unreal recently and have a problem with houdini's VAT.

It is impossible for me to rotate my Sim in my particle system.

I'm missing something … if the position of the Particle Position node is saved, it should say when I enter my Particle No. Turn?

Without that everything works fine, the animation is good and when I translate the emitter it follows it!

Thanks in advance !

Clem

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