Hello everyone ! I hope You are fine !
I jumped into the unreal recently and have a problem with houdini's VAT.
It is impossible for me to rotate my Sim in my particle system.
I'm missing something … if the position of the Particle Position node is saved, it should say when I enter my Particle No. Turn?
Without that everything works fine, the animation is good and when I translate the emitter it follows it!
Thanks in advance !