Home Special Effects VFX Graph – Scale particle relying on digicam distanceSpecial EffectsVFX Graph – Scale particle relying on digicam distanceBy Greenscreen.blog - November 6, 2020550Facebook Twitter Google+ Pinterest WhatsApp 1604671606 08007a81095d58e2d2de1a1a20a74f8347048f25.jpgHello everybody! I have a camera distance problem. I want the particles to scale when the camera moves away. The effect must be more visible from a greater distance. Can anyone suggest how to implement this in VFX Graph? Thanks for any help!RELATED ARTICLESMORE FROM AUTHOR Special EffectsMillie Bobby Brown to Produce and Star in Netflix’s ‘Damsel’ Special EffectsAutodesk previews next-gen tech coming to Shotgun Special EffectsMakeHuman 1.2 ships | Greenscreen LEAVE A REPLY Cancel replyPlease enter your comment! Please enter your name here You have entered an incorrect email address!Please enter your email address hereSave my name, email, and website in this browser for the next time I comment. Latest articleSelecting the Proper Skateboard to Pair with a Gimbal Greenscreen.blog - January 17, 20210 Find out which type of circuit board is not only the smoothest but also the most secure when you combine it with a gimbal...Silent Operating, Yr of the Dragon and Rolling Thunder Revue: Jim Hemphill’s Dwelling Video... Greenscreen.blog - January 17, 20210 Year of the dragon When Dennis Hopper and Peter Fonda's Easy Rider brought in about 120 times its cost in 1969, Hollywood studios took...‘Excessive Upkeep’ Season 5 Not Going Ahead at HBO, Creators Out Greenscreen.blog - January 16, 20210 There is no up-to-date word on what Katja Blichfield and Ben Sinclair hope to do next. If you've been hoping to get more stories from...